Payments

  • MarcusPlayz517

    Today 13:11
  • MarcusPlayz517

    Today 13:09
  • fernando_Choque

    Tue 18:48
  • fernando_Choque

    Tue 18:38
  • fernando_Choque

    Tue 14:56
  • Morakuu

    Tue 11:15

Build Meth Labs

15.00 EUR

NFS Blacklist

35.00 EUR

Top Customer

City_of_Tears

Paid 0.00 EUR this month.

Support / Discord

For any support you may need, feel free to contact us at http://discord.bbv.world. We're here to assist you!

StorageConfig

CONFIG FILE FOR | buddy-storageunits

-----------

Cfg = {}

Cfg.Inventory = "QB"

Cfg.EnableDev = true

Cfg.UseTarget = true

Cfg.Containers = {

    Price = 5000, -- Price in $

    SellPrice = 2500, -- Money Player will get if they sell their storage unit

    PayType = "Bank", -- Bank/Cash The way the player pays for the storage unit

    StorageSpace = 50000,

    Style = {

        StashName = 'Con_Stash_',

        StashProp = 'prop_mil_crate_01', -- The prop inside the containers used for the stash

        Blip = { -- https://docs.fivem.net/docs/game-references/blips/

            Type = "All", -- All/One | One will how only one blip at "OneBlipCoords" All will show all containers

            OneBlipCoords = vector3(-57.27, -1222.18, 28.7), -- If Type = "all", coords for the One Blip

            Taken = 1, -- Color from - https://docs.fivem.net/docs/game-references/blips/

            Free = 2, -- Color from - https://docs.fivem.net/docs/game-references/blips/

            Sprite = 351, -- Sprite from - https://docs.fivem.net/docs/game-references/blips/

            Color = 49, -- Color from = https://docs.fivem.net/docs/game-references/blips/

            Scale = 0.8, -- Scale of the blip

            LabelFree = "Free", -- Blip Label

            LabelTaken = "Bought" -- Blip Label

        },

    },

    Locations = { -- Coords for the locations of the Storages !! ONLY ADD TO THE BOTTOM !!

        --!! ONLY ADD TO THE BOTTOM !!

        vector3(-73.38, -1197.08, 27.66), -- #1

        vector3(-67.32, -1199.38, 27.79), -- #2

        vector3(-61.55, -1205.16, 28.16), -- #3

        vector3(-56.41, -1210.3, 28.49), -- #4

        vector3(-53.03, -1216.54, 28.71), -- #5

        vector3(-56.65, -1229.02, 28.79), -- #6

        vector3(-60.69, -1233.44, 28.89), -- #7

        vector3(-65.96, -1239.07, 29.03), -- #8

        vector3(-73.76, -1242.96, 29.11), -- #9

        vector3(-72.27, -1233.76, 29.08), -- #10

        vector3(-66.72, -1226.83, 28.84), -- #11

        vector3(-66.1, -1211.28, 28.34), -- #12

        vector3(-71.18, -1206.14, 27.86), -- #13

        vector3(-78.38, -1204.08, 27.63) -- #14

    }

}