StorageConfig
CONFIG FILE FOR | buddy-storageunits
-----------
Cfg = {}
Cfg.Inventory = "QB"
Cfg.EnableDev = true
Cfg.UseTarget = true
Cfg.Containers = {
Price = 5000, -- Price in $
SellPrice = 2500, -- Money Player will get if they sell their storage unit
PayType = "Bank", -- Bank/Cash The way the player pays for the storage unit
StorageSpace = 50000,
Style = {
StashName = 'Con_Stash_',
StashProp = 'prop_mil_crate_01', -- The prop inside the containers used for the stash
Blip = { -- https://docs.fivem.net/docs/game-references/blips/
Type = "All", -- All/One | One will how only one blip at "OneBlipCoords" All will show all containers
OneBlipCoords = vector3(-57.27, -1222.18, 28.7), -- If Type = "all", coords for the One Blip
Taken = 1, -- Color from - https://docs.fivem.net/docs/game-references/blips/
Free = 2, -- Color from - https://docs.fivem.net/docs/game-references/blips/
Sprite = 351, -- Sprite from - https://docs.fivem.net/docs/game-references/blips/
Color = 49, -- Color from = https://docs.fivem.net/docs/game-references/blips/
Scale = 0.8, -- Scale of the blip
LabelFree = "Free", -- Blip Label
LabelTaken = "Bought" -- Blip Label
},
},
Locations = { -- Coords for the locations of the Storages !! ONLY ADD TO THE BOTTOM !!
--!! ONLY ADD TO THE BOTTOM !!
vector3(-73.38, -1197.08, 27.66), -- #1
vector3(-67.32, -1199.38, 27.79), -- #2
vector3(-61.55, -1205.16, 28.16), -- #3
vector3(-56.41, -1210.3, 28.49), -- #4
vector3(-53.03, -1216.54, 28.71), -- #5
vector3(-56.65, -1229.02, 28.79), -- #6
vector3(-60.69, -1233.44, 28.89), -- #7
vector3(-65.96, -1239.07, 29.03), -- #8
vector3(-73.76, -1242.96, 29.11), -- #9
vector3(-72.27, -1233.76, 29.08), -- #10
vector3(-66.72, -1226.83, 28.84), -- #11
vector3(-66.1, -1211.28, 28.34), -- #12
vector3(-71.18, -1206.14, 27.86), -- #13
vector3(-78.38, -1204.08, 27.63) -- #14
}
}
